Monday, February 16, 2015

SWAT 4 PC game full version


Review:
Special Weapons and Tactics units are the high end of the badass scale when it comes to the police force. As the title of the group implies, theyre the special forces of the police, deployed in hostile situations where regular police tactics simply wont work. Theyre highly trained in close combat and non-lethal submission of armed subjects. They have the weapons to kill, but prefer less lethal tactics to avoid unnecessary death of suspects or civilians stuck in the middle. SWAT teams often enter unfamiliar territory without confirmation of enemy numbers or armament, making for extremely dangerous situations. Irrationals new addition to the venerable SWAT franchise does a brilliant job of picking up on all of the things that make SWAT work so exciting from the outside perspective. Theyve created some amazing levels that force team tactics along a super fun multiplayer experience for a few reasons. Friendly AI can be a problem from time to time in the single player game, but this is definitely one tactical shooter that I wont hesitate to recommend.

Graphically, SWAT 4 is very good. It can almost hold its own with nearly any of the big shooters out there at the moment, not because of any particularly great technical achievment (it doesnt have that), but because the art team and level designers put an excessive amount of detail into all of the environments. Irrational was going for realistic "lived in" spaces and they did that perfectly. These environments are filled with all sorts of odd items that you would expect to see in each of these locations. They didnt stop with the stacked crates or simple cubicles here; these areas were brought to life with extra bits of paper, trash, food, puddles, lamps, construction materials, furniture... you name it. It may seem like stuff youve seen before, but youve never seen it such a large variety of objects in such quantities.


There are some less than spectacular things like clipping, mirrors that look more like monitors showing a feed rather than a true reflection, enemy models really that arent brilliant (big frog hands as Tal says), and animations that miss their targets, but overall, this is a great visual look. Many of the environments are creepy and dark which help build tension as well. All these things not only massage the eyes with kindness but also help create more exciting gameplay. When you walk into a room that seems to have a real purpose (outside of providing an interesting game environment) things get really tense. Cans and chairs begin to look like heads and bodies, office cubicles are just tall enough so you cant see around them and create a ton of hidden nooks and corners, and doorways sprout in all directions. Extra care has to be taken to cover all vulnerable angles. Frankly, I cant imagine actually going into areas like this in real life with no more information than a map scrawled on a napkin and a "there are at least five heavily armed terrorists inside" without actually crapping myself. Read more

System requirements:
MINIMUM PC REQUIREMENTS
Windows 98SE/2000/XP
Intel Pentium III 1GHz or Intel Celeron 1.2GHz or AMD Athlon 1.2GHz Processor
256MB RAM
2GB Hard Disk Space
DirectX compatible Sound Card
nVidia GeForce 2 GTS or ATi Radeon 8500 Class Video Card
MULTIPLAYER SYSTEM REQUIREMENTS

56Kbps 32-bit Internet Connection

Screen Shots: Click on the image to view large screen
pic namepic namepic name

Download

click to begin

3 GB

I hope you like it......!

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.